Glass & appearance
The same material on every surface.
Shared material
Glass bases are #0f0f14 in dark mode and #f7f7fc in light mode. Accent sources include the desktop, wallpaper, Matugen, Pywal/Wallust, GTK and a custom color.
Collapsed island
The collapsed island uses simulated glass without screen capture or a refraction shader.
Expanded surfaces
Surfaces acquire frozen desktop snapshots before opening animations, excluding the capturing surface. The snapshot does not track windows moving afterward. When capture is unavailable, the component uses its fallback rendering.
Glass controls
In Preferences → Glass, select General, Island, Command Palette or Lockscreen. Adjust opacity, accent tint, rim, frost, dispersion, depth and refraction index using the live material preview.
The password field has a separate tint intensity and independent optical parameters. Default chromatic dispersion is 0.08.